Hello!
We’re Bisterix Studio – a shiny new indie studio rustling up story-driven games galore. Based in the famously sunny UK, we’re two partners in life and dev who decided to make our own games in our own way. We’re working hard to bring you rich worlds, complex branching stories, and characters worth declaring your undying love for (or, who you think are kind of alright, anyway).
We’re also the creator of the Parley branching-dialogue system for Godot, which will help bring our first title to life.
For now, please stay tuned for news about our debut game. . .
A graph-based dialogue management plugin for Godot.
Parley is designed to be used by game writers and developers alike for easy writing, testing, running of Dialogue Sequences at scale to make game writing a breeze.
Learn more